Nintendo and its controversial new 'help' feature
Tuesday, June 16, 2009 at 9:29AM 
There have been pockets of controversy and argumentative discussion over the last couple days between myself and a number of friends, family, and colleagues. Pretty much every discussion has been about the final announcement and confirmation of Nintendo's 'help' feature, and its inclusion in New Super Mario Bros. Wii.
Now, things are still rather hazy concerning what this feature exactly is. USA Today's Game Hunters described it as something called 'demo play,' where when a player encounters a difficult portion of the level, they can pause the game, and have the CPU take over for a short time to continue the level, flawlessly surmounting every obstacle until the end of the level. If the player decides they wish to wrestle control back from the AI, they can press a button, and resume play from the point the the computer stopped. This point specifically is hazy based on this specific article.







